feat: ajout GroupAudioRouter.js pour routing audio multi-canaux avec gains
- Mix de plusieurs canaux physiques vers groupes (gains individuels) - Distribution groupes vers plusieurs canaux physiques (gains individuels) - Support canaux partagés avec mixage additif - Gestion gains par route (-120dB à +6dB) - Anti-clipping automatique - Statistiques routing temps réel
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/**
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* GroupAudioRouter.js
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* Gestion du routing audio multi-canaux entre entrées physiques, groupes LiveKit et sorties physiques
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*
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* Architecture :
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* - Mix de plusieurs canaux physiques vers un groupe (avec gains individuels)
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* - Distribution d'un groupe vers plusieurs canaux physiques (avec gains individuels)
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* - Support canaux partagés (mixage additif)
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* - Gestion gains par route (-120dB à +6dB)
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*/
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import { EventEmitter } from 'events';
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/**
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* Représente une route audio avec gain
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*/
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class AudioRoute {
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constructor(source, destination, gain = 0.0) {
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this.source = source; // Numéro de canal ou nom de groupe
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this.destination = destination; // Nom de groupe ou numéro de canal
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this.gain = gain; // Gain en dB (-120 à +6)
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this.linearGain = this._dbToLinear(gain);
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}
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/**
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* Met à jour le gain en dB
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*/
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setGain(gainDb) {
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this.gain = Math.max(-120, Math.min(6, gainDb));
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this.linearGain = this._dbToLinear(this.gain);
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}
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/**
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* Convertit dB en gain linéaire
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*/
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_dbToLinear(db) {
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if (db <= -120) return 0.0;
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return Math.pow(10, db / 20);
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}
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}
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/**
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* Router audio principal
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*/
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export class GroupAudioRouter extends EventEmitter {
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constructor(config = {}) {
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super();
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this.config = {
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sampleRate: config.sampleRate || 48000,
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frameSize: config.frameSize || 960, // 20ms à 48kHz
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maxInputChannels: config.maxInputChannels || 32,
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maxOutputChannels: config.maxOutputChannels || 32,
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groups: config.groups || []
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};
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// Routes : input -> group
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this.inputToGroupRoutes = new Map(); // Map<string, AudioRoute[]>
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// Routes : group -> output
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this.groupToOutputRoutes = new Map(); // Map<string, AudioRoute[]>
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// Buffers audio
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this.inputBuffers = new Map(); // Map<number, Float32Array>
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this.groupBuffers = new Map(); // Map<string, Float32Array>
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this.outputBuffers = new Map(); // Map<number, Float32Array>
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// Statistiques
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this.stats = {
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framesProcessed: 0,
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clippingEvents: 0,
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routesActive: 0
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};
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}
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/**
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* Configure le routing depuis la config YAML
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*/
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configure(routingConfig) {
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console.log('Configuration du routing audio...');
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// Réinitialise les routes
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this.inputToGroupRoutes.clear();
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this.groupToOutputRoutes.clear();
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// Configure input -> group
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if (routingConfig.inputToGroup) {
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Object.entries(routingConfig.inputToGroup).forEach(([channelId, groups]) => {
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const channel = parseInt(channelId);
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groups.forEach(groupName => {
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this.addInputToGroupRoute(channel, groupName, this._getGain(routingConfig.gains, `in_${channel}_${groupName}`));
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});
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});
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}
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// Configure group -> output
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if (routingConfig.groupToOutput) {
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Object.entries(routingConfig.groupToOutput).forEach(([groupName, channels]) => {
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channels.forEach(channelId => {
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const channel = parseInt(channelId);
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this.addGroupToOutputRoute(groupName, channel, this._getGain(routingConfig.gains, `${groupName}_out_${channel}`));
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});
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});
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}
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this._updateStatsActiveRoutes();
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console.log(`Routing configuré : ${this.stats.routesActive} routes actives`);
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this.emit('configured', this.stats);
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}
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/**
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* Récupère le gain depuis la config
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*/
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_getGain(gainsConfig, routeKey) {
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return gainsConfig && gainsConfig[routeKey] ? gainsConfig[routeKey] : 0.0;
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}
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/**
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* Ajoute une route input -> group
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*/
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addInputToGroupRoute(inputChannel, groupName, gainDb = 0.0) {
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const key = `in_${inputChannel}`;
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if (!this.inputToGroupRoutes.has(key)) {
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this.inputToGroupRoutes.set(key, []);
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}
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const route = new AudioRoute(inputChannel, groupName, gainDb);
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this.inputToGroupRoutes.get(key).push(route);
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console.log(`Route ajoutée : Input ${inputChannel} -> Group "${groupName}" (${gainDb}dB)`);
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this._updateStatsActiveRoutes();
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}
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/**
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* Ajoute une route group -> output
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*/
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addGroupToOutputRoute(groupName, outputChannel, gainDb = 0.0) {
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const key = groupName;
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if (!this.groupToOutputRoutes.has(key)) {
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this.groupToOutputRoutes.set(key, []);
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}
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const route = new AudioRoute(groupName, outputChannel, gainDb);
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this.groupToOutputRoutes.get(key).push(route);
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console.log(`Route ajoutée : Group "${groupName}" -> Output ${outputChannel} (${gainDb}dB)`);
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this._updateStatsActiveRoutes();
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}
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/**
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* Supprime toutes les routes d'une entrée
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*/
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removeInputRoutes(inputChannel) {
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this.inputToGroupRoutes.delete(`in_${inputChannel}`);
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this._updateStatsActiveRoutes();
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}
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/**
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* Supprime toutes les routes d'un groupe vers les sorties
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*/
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removeGroupOutputRoutes(groupName) {
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this.groupToOutputRoutes.delete(groupName);
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this._updateStatsActiveRoutes();
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}
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/**
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* Met à jour le gain d'une route spécifique
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*/
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setRouteGain(source, destination, gainDb) {
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// Cherche dans input -> group
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const inputKey = typeof source === 'number' ? `in_${source}` : null;
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if (inputKey && this.inputToGroupRoutes.has(inputKey)) {
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const routes = this.inputToGroupRoutes.get(inputKey);
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const route = routes.find(r => r.destination === destination);
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if (route) {
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route.setGain(gainDb);
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console.log(`Gain modifié : Input ${source} -> Group "${destination}" = ${gainDb}dB`);
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return true;
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}
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}
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// Cherche dans group -> output
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if (typeof source === 'string' && this.groupToOutputRoutes.has(source)) {
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const routes = this.groupToOutputRoutes.get(source);
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const route = routes.find(r => r.destination === destination);
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if (route) {
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route.setGain(gainDb);
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console.log(`Gain modifié : Group "${source}" -> Output ${destination} = ${gainDb}dB`);
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return true;
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}
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}
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return false;
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}
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/**
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* ÉTAPE 1 : Traite les entrées audio physiques vers les buffers de groupe
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* Mixe plusieurs canaux d'entrée vers chaque groupe (avec gains individuels)
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*
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* @param {Map<number, Float32Array>} inputChannelsData - Données PCM par canal d'entrée
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*/
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processInputsToGroups(inputChannelsData) {
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// Réinitialise les buffers de groupe
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this.groupBuffers.clear();
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this.config.groups.forEach(group => {
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this.groupBuffers.set(group.name, new Float32Array(this.config.frameSize));
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});
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// Pour chaque canal d'entrée
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inputChannelsData.forEach((pcmData, channelId) => {
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const key = `in_${channelId}`;
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const routes = this.inputToGroupRoutes.get(key);
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if (!routes || routes.length === 0) return;
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// Stocke le buffer d'entrée
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this.inputBuffers.set(channelId, pcmData);
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// Applique chaque route (mixage additif vers les groupes)
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routes.forEach(route => {
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const groupBuffer = this.groupBuffers.get(route.destination);
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if (!groupBuffer) return;
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// Mixage avec gain
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for (let i = 0; i < pcmData.length && i < groupBuffer.length; i++) {
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groupBuffer[i] += pcmData[i] * route.linearGain;
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}
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});
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});
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// Normalisation anti-clipping (soft limiter simple)
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this.groupBuffers.forEach((buffer, groupName) => {
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for (let i = 0; i < buffer.length; i++) {
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if (Math.abs(buffer[i]) > 1.0) {
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this.stats.clippingEvents++;
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buffer[i] = Math.sign(buffer[i]) * 1.0; // Hard clipping
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}
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}
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});
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this.stats.framesProcessed++;
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return this.groupBuffers;
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}
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/**
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* ÉTAPE 2 : Traite les buffers de groupe vers les sorties audio physiques
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* Distribue chaque groupe vers plusieurs canaux de sortie (avec gains individuels)
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* Support du mixage additif si plusieurs groupes vont vers la même sortie
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*
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* @param {Map<string, Float32Array>} groupBuffersData - Données PCM par groupe (depuis LiveKit)
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* @returns {Map<number, Float32Array>} Buffers de sortie par canal physique
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*/
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processGroupsToOutputs(groupBuffersData) {
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// Réinitialise les buffers de sortie
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this.outputBuffers.clear();
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// Pour chaque groupe
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groupBuffersData.forEach((pcmData, groupName) => {
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const routes = this.groupToOutputRoutes.get(groupName);
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if (!routes || routes.length === 0) return;
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// Applique chaque route vers les sorties
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routes.forEach(route => {
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const outputChannel = route.destination;
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// Crée le buffer de sortie si nécessaire
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if (!this.outputBuffers.has(outputChannel)) {
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this.outputBuffers.set(outputChannel, new Float32Array(this.config.frameSize));
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}
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const outputBuffer = this.outputBuffers.get(outputChannel);
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// Mixage avec gain (additif si canal partagé)
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for (let i = 0; i < pcmData.length && i < outputBuffer.length; i++) {
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outputBuffer[i] += pcmData[i] * route.linearGain;
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}
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});
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});
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// Normalisation anti-clipping sur les sorties
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this.outputBuffers.forEach((buffer, channelId) => {
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for (let i = 0; i < buffer.length; i++) {
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if (Math.abs(buffer[i]) > 1.0) {
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this.stats.clippingEvents++;
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buffer[i] = Math.sign(buffer[i]) * 1.0; // Hard clipping
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}
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}
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});
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return this.outputBuffers;
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}
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/**
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* Récupère le buffer d'un groupe spécifique
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*/
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getGroupBuffer(groupName) {
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return this.groupBuffers.get(groupName) || null;
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}
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/**
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* Récupère le buffer d'une sortie spécifique
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*/
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getOutputBuffer(channelId) {
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return this.outputBuffers.get(channelId) || null;
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}
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/**
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* Récupère toutes les routes configurées
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*/
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getRoutingConfig() {
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const inputToGroup = {};
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const groupToOutput = {};
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const gains = {};
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// Input -> Group
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this.inputToGroupRoutes.forEach((routes, key) => {
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const inputChannel = key.replace('in_', '');
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inputToGroup[inputChannel] = routes.map(r => r.destination);
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routes.forEach(route => {
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if (route.gain !== 0.0) {
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gains[`in_${inputChannel}_${route.destination}`] = route.gain;
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}
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});
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});
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// Group -> Output
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this.groupToOutputRoutes.forEach((routes, groupName) => {
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groupToOutput[groupName] = routes.map(r => r.destination);
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routes.forEach(route => {
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if (route.gain !== 0.0) {
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gains[`${groupName}_out_${route.destination}`] = route.gain;
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}
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});
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});
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return { inputToGroup, groupToOutput, gains };
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}
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/**
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* Récupère les statistiques
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*/
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getStats() {
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return {
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framesProcessed: this.stats.framesProcessed,
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clippingEvents: this.stats.clippingEvents,
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routesActive: this.stats.routesActive,
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inputToGroupRoutes: this.inputToGroupRoutes.size,
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groupToOutputRoutes: this.groupToOutputRoutes.size,
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activeGroups: this.groupBuffers.size,
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activeOutputs: this.outputBuffers.size
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};
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}
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/**
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* Met à jour le compteur de routes actives
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*/
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_updateStatsActiveRoutes() {
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let count = 0;
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this.inputToGroupRoutes.forEach(routes => count += routes.length);
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this.groupToOutputRoutes.forEach(routes => count += routes.length);
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this.stats.routesActive = count;
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}
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/**
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* Détruit le router et libère les ressources
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*/
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destroy() {
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this.inputToGroupRoutes.clear();
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this.groupToOutputRoutes.clear();
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this.inputBuffers.clear();
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this.groupBuffers.clear();
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this.outputBuffers.clear();
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this.removeAllListeners();
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console.log('GroupAudioRouter détruit');
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}
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}
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export default GroupAudioRouter;
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Reference in New Issue
Block a user