fix: audio haché depuis carte son par chunks sox de taille variable

- Ajout buffer d'accumulation dans CoreAudioBackend pour garantir frames fixes
- sox envoie des chunks de taille variable → accumuler jusqu'à frameSize complet
- Émission de frames exactement 960 samples × 2ch × 2 bytes = 3840 bytes
- Adaptation automatique mono/stéréo selon config channels
- Audio fluide sans hachage/robotique vers clients LiveKit
This commit is contained in:
2026-06-02 01:14:49 +02:00
parent 9aff58c528
commit 2b88ea0ad5
6 changed files with 92 additions and 51 deletions
+1 -1
View File
@@ -81,7 +81,7 @@ define(['./workbox-290dd570'], (function (workbox) { 'use strict';
"revision": "3ca0b8505b4bec776b69afdba2768812"
}, {
"url": "index.html",
"revision": "0.rol69f8gtdg"
"revision": "0.t6h2k1g9avg"
}], {});
workbox.cleanupOutdatedCaches();
workbox.registerRoute(new workbox.NavigationRoute(workbox.createHandlerBoundToURL("index.html"), {
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