fix: création AudioStream avec syntaxe correcte LiveKit Node SDK
Correction import et utilisation d'AudioStream : - Import AudioStream depuis @livekit/rtc-node - new AudioStream(track, sampleRate, channels) au lieu de new track.AudioStream(...) Cela devrait permettre la réception des frames audio depuis les clients PWA. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -10,7 +10,7 @@
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* - Reconnexion automatique
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*/
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import { Room, RoomEvent, AudioSource, AudioFrame, LocalAudioTrack, TrackSource } from '@livekit/rtc-node';
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import { Room, RoomEvent, AudioSource, AudioFrame, LocalAudioTrack, TrackSource, AudioStream } from '@livekit/rtc-node';
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import { EventEmitter } from 'events';
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export class LiveKitClient extends EventEmitter {
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@@ -153,7 +153,8 @@ export class LiveKitClient extends EventEmitter {
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console.log(`🎵 Track audio souscrit de ${participant.identity}`);
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// Création d'un AudioStream pour recevoir les données PCM
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const stream = new track.AudioStream(
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const stream = new AudioStream(
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track,
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this.options.sampleRate,
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this.options.channels
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);
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